Ragnarok Online - Events - Updated Item Reform
Skip Navigation LinksHome > News > Events
Updated Item Reform
12/18/2024

Item Reform list update.
Item Reform is a feature updated along with Episodes 18, it will reform your equipment into a stronger version.
Now, we are updating the list of the items that can be reformed, so it will provide more options for you.

 

Below is a table of info materials used to reform the equipment

Low
Refine Level -5

Random Option : Maintained
Card and Enchant : Maintained
Grade : Maintained

Item Equipment

Materials

Reform to

+9 Astraea Helm [1]

  • Armor Enchantment Stone (Low Grade) 450 pcs
  • Valhala’s Flower 50 pcs
  • Zelunium 1.000 pcs
  • Death Rune 100 pcs
  • Ymir’s Heart Energy Fragment 3 pcs

+4 Astraea Helm-LT [1]

+9 Astraea Armor [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Valhala’s Flower 80 pcs
  • Zelunium 1.000 pcs
  • Death Rune 100 pcs
  • Ymir’s Heart Energy Fragment 2 pcs

+4 Astraea Armor-LT [1]

+9 Astraea Shoes [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Valhala’s Flower 30 pcs
  • Muscovite 100 pcs
  • Ymir’s Heart Energy Fragment 2 pcs

+4 Astraea Shoes-LT [1]

+9 Astraea Manteau [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Valhala’s Flower 50 pcs
  • Muscovite 100pcs
  • Ymir’s Heart Energy Fragment 2 pcs

+4 Astraea Cape-LT [1]

+9 Wind God Cloak [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Zelunium 1.000 pcs
  • Sentimental Fragment 2.000 pcs
  • Grass Rune 80 pcs
  • Ymir’s Heart Energy Fragment 3 pcs

+4 Wind God Cloak-LT [1]

+9 God-Devouring Demonic Shield [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Zelunium 1.000 pcs
  • Old Hilt 50 pcs
  • Ice Rune 100 pcs
  • Ymir’s Heart Energy Fragment 3 pcs

+4 God-Devouring Demonic Shield-LT [1]

+9 Bacchus Armor [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Clock Lead 100 pcs
  • Papila Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+4 Bacchus Armor-LT [1]

+9 Janus Armor [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Angel’s Dream 100 pcs
  • Poring Card 20 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+4 Janus Armor-LT [1]

+9 Mercury Suit [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Broken Shuriken 100 pcs
  • Dried Rafflesia Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+4 Mercury Suit-LT [1]

+9 Diana Suit [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Soft Feather 100 pcs
  • Broken Gardener Beta Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+4 Diana Suit-LT [1]

+9 Neptune Uniform [1]

  • Armor Enchantment Stone (Low Grade) 150 pcs
  • Piece of Black Cloth 100 pcs
  • Special Alnoldi Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+4 Neptune Uniform-LT [1]

 

Intermediate

Refine Level -1

Random Option : Maintained
Card and Enchant : Maintained
Grade : Maintained

Item Equipment

Materials

Reform to

+9 Astraea Helm [1]

  • Armor Enchantment Stone (Medium Grade) 450 pcs
  • Zelunium 1.000 pcs
  • Valhala’s Flower 50 pcs
  • Death Rune 100 pcs
  • Ymir’s Heart Energy Fragment 3 pcs

+8 Astraea Helm-LT [1]

+9 Astraea Armor [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Zelunium 1.000 pcs
  • Valhala’s Flower 80 pcs
  • Death Rune 100 pcs
  • Ymir’s Heart Energy Fragment 2 pcs

+8 Astraea Armor-LT [1]

+9 Astraea Shoes [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Muscovite 100 pcs
  • Valhala’s Flower 30 pcs
  • Ymir’s Heart Energy Fragment 2 pcs

+8 Astraea Shoes-LT [1]

+9 Astraea Manteau [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Phgolopite 100 pcs
  • Valhala’s Flower 50 pcs
  • Ymir’s Heart Energy Fragment 2 pcs

+8 Astraea Cape-LT [1]

+9 Wind God Cloak [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Zelunium 1.000 pcs
  • Sentimental Fragment 2.000 pcs
  • Grass Rune 80 pcs
  • Ymir’s Heart Energy Fragment 3 pcs

+8 Wind God Cloak-LT [1]

+9 God-Devouring Demonic Shield [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Zelunium 1.000 pcs
  • Old Hilt 50 pcs
  • Ice Rune 100 pcs
  • Ymir’s Heart Energy Fragment 3 pcs

+8 God-Devouring Demonic Shield-LT [1]

+9 Bacchus Armor [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Clock Lead 100 pcs
  • Papila Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+8 Bacchus Armor-LT [1]

+9 Janus Armor [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Angel’s Dream 100 pcs
  • Poring Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+8 Janus Armor-LT [1]

+9 Mercury Suit [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Broken Shuriken 100 pcs
  • Dried Rafflesia Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+8 Mercury Suit-LT [1]

+9 Diana Suit [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Soft Feather 100 pcs
  • Broken Gardener Beta Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+8 Diana Suit-LT [1]

+9 Neptune Uniform [1]

  • Armor Enchantment Stone (Medium Grade) 150 pcs
  • Piece of Black Cloth 100 pcs
  • Special Alnoldi Card 5 pcs
  • Ymir’s Heart Energy Stone 1 pcs

+8 Neptune Uniform-LT [1]

 

Refine Level 0

Random Option : Maintained
Card and Enchant : Maintained
Grade : Maintained

Item equipment

Materials

Reform to

Astraea Ring [1]

  • Accessory Enchantment Stone (High Grade) 100 pcs
  • Zelunium 600 pcs
  • Gold 50 pcs
  • Death Rune 30 pcs
  • Ymir’s Heart Energy Stone 1 pcs

Astraea Ring-LT [1]

 

Item Name Description

Astraea Helm-LT [1]

MaxHP+5%.
------------------------
Every 2 refine level, ATK & MATK +15, 
Every 4 refine level, Reduces damage taken from enemies of all class (Normal/Boss Monsters), Races, Properties by 2%.
reduces physical/magical damage taken from enemies of all sizes by 2%.
------------------------
When refined to +7 or higher, MaxHP +7%, MRES +20.
When refined to +9 or higher, reduces variable casting 15%.
When refined to +11 or higher, increases ATK & MATK by 10% to all sizes enemies.
When refined to +13 or higher, reduces fixed casting by 0.3 seconds.
------------------------
Set Bonus:
Astraea Helm-LT
Astraea Shoes-LT
          
MaxHP+7000, 
reduces fixed casting time by 0.5 seconds, 
perfect dodge +12.
------------------------
Set Bonus:
Astraea Helm-LT
Astraea Cape-LT
          
Increases melee/ranged damage by 15% and all property magic damage by 15%,
reduces damage taken from ranged physical ATK by 15%,
reduces physical/magical damage taken from all properties by 5%.
------------------------
Set Bonus:
Astraea Helm-LT
Astraea Armor-LT
          
when receiving physical ATK, there is a 3% chance to gain VIT+200 for 10 seconds, and
the effectiveness of heal and recovery items increases by 20%.
When equiped by Arch Bishop, can use 'Energy Coat' skill.
------------------------
[Grade Bonus]
[Grade D] RES+30, MRES+30.
[Grade C] POW,SPL,CON +5.
[Grade B] Physical/magical damage to targets of all races +15%.
[Grade A] After Cast Delay -15%.
------------------------
Type: Headgear  
Def: 20
Location: Upper
Weight: 20
Armor Level: 2
Required Level: 150
Class: All Jobs

Astraea Armor-LT [1]

Reduce damage taken from enemies of all sizes by 5%.
MaxHP +20%.
------------------------
Every 2 refine level, VIT +6, ATK & MATK +20.
Every 3 refine level, Max HP +1200.
------------------------
When refined to +7 or higher, global cooldown reduced by 12%.
          
When refined to +9 or higher, physical/magic damage to enemies of all properties +15%.
          
When refined to +11, 
if WIS is 90 or higher, reduces melee physical damage taken by 18%, 
if STA is 90 or higher, reduces ranged physical damage taken by 18%.
if WIS and STA are both 90 or higher, increase melee & ranged physical damage taken by 10%.
          
When refined to +13 or higher, increases physical/magic damage to enemies of all sizes +15%.
------------------------
Set Bonus:
Astraea Armor-LT
Evil Druid Card
          
increases physical/magic damage to all class enemies (Normal/Boss Monsters) by 15%, 
Max HP +8% every 2 Armor refine (up to +14).
------------------------
Set Bonus:
Astraea Armor-LT
Arch Bishop Margaretha Card
          
Increases physical/magic damage to enemies of all class by 25% (Normal/Boss Monsters), 
when Armor refined to +10 or higher, increases Max HP by (Refinement Value -4) * (Refinement Value -4) % (up to +14).
------------------------
Set Bonus:
Astraea Armor-LT
Astraea Shoes-LT
Astraea Cloak-LT
          
All basic status +3, Max HP+15%.
Reduces physical damage taken from enemies of all sizes by 10%.
If both shoes and Cloak are 'A grade', you will not be affected by Freezing, Stone Curse, Stun, Sleep, or Curse status.
------------------------
[Grade Bonus]
[Grade D] Every 2 refine level, VIT +2, Max HP +500.
[Grade C] Reduces physical damage taken from enemies of all sizes by 8%, increases physical/magic damage to enemies of all races by 15%.
[Grade B] When attacked by physical attack, there is a 30% chance to Stone Curse the target.
[Grade A] When attacking with a melee/ranged physical attack, there's a 10% chance to put the target in Lex Aeterna status.
------------------------
Type: Armor  
Def: 100
Weight: 50
Armor Level: 2
Required Level: 150
Class: All Jobs

Bacchus Armor-LT [1]

ATK +150。
------------------------
Every 2 refine level, ATK +15.
Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/Hammer of God damage by 20%.
------------------------
When refined to +9 or higher, increases ranged physical attack by 15%.
When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%.
When refined to +13 or higher, reduce global cooldown by 15%.
------------------------
Set Bonus:
Bacchus Armor-LT
Heart Hunter Card
          
ATK +100,
increases physical damage to all class enemies (Normal/Boss Monsters) by 15%.
------------------------
Set Bonus:
Bacchus Armor-LT
Captain Ferlock Card
          
ATK +100,
increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%.
------------------------
[Grade Bonus]
[Grade D]
Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped).
Reduces Round Trip cooldown by 1 second.
Reduces Slug Shot cooldown by 4 seconds.
Reduces Dragon Tail cooldown by 2 seconds.
Reduces Hammer of God cooldown by 5 seconds.
Every 3 refine level, increases physical damage to enemies of all sizes by 4%.
          
[Grade C]
Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%.
          
[Grade B]
Every 2 refine level, P.ATK +1.
Every 3 refine level, increases physical damage to enemies of all sizes by 5%.
          
[Grade A]
Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%.
When refined to +13, increases long-range physical damage by 25%.
------------------------
Type: Armor  
Def: 30
Weight: 30
Armor Level: 2
Required Level: 150
Class: All Jobs

Neptune Uniform-LT [1]

ATK and MATK +120.
------------------------
Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases Solar Explosion/Full Moon Kick/Eswoo/Curse Explosion damage by 20%.
------------------------
When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, global cooldown reduced by 15%.
------------------------
Set Bonus:
Neptune Uniform-LT
Khalitzburg Knight Card
          
ATK and MATK +12%.
------------------------
Set Bonus:
Neptune Uniform-LT
Maya Card
          
reduces physical/magic damage taken from enemies of all sizes by 30%.
ATK and MATK +15%.
------------------------
[Grade Bonus]
[Grade D]
Casting cannot canceled.
Every 2 refine level, Max HP/Max SP/ATK/MATK +1%.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
          
[Grade C]
Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%.
          
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
          
[Grade A]
Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%.
When refined to +13 or higher, increases melee physical damage and all properties magic damage increases by 25%.
------------------------
Type: Armor  
Def: 30
Weight: 30
Armor Level: 2
Required Level: 150
Class: All Jobs

Diana Suit-LT [1]

ATK and MATK+120.
------------------------
Every 2 refine level, ATK and MATK +10.
Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%.
------------------------
When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
------------------------
Set Bonus:
Diana Suit-LT
Matyr Card
          
reduces Cooldown skill Lope 1 second, 
reduces Cooldown skill Stoop 3 seconds.
Increases Physical/Magic damage to all races by 20%.
------------------------
Set Bonus:
Diana Suit-LT
Cutie Card
          
Reduces Cooldown skill Lope 6 seconds,
reduces Cooldown skill Stoop 4 seconds.
Increases Physical/Magic damage to enemies all races by 40%.
------------------------
[Grade Bonus]
[Grade D]
Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second.
Every 2 refine level, ATK & MATK +8,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
          
[Grade C]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%.
          
[Grade B]
Every 2 refine level,P.ATK/S.MATK +1,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
          
[Grade A]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%.
When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%.
------------------------
Type: Armor  
Def: 30
Weight: 30
Armor Level: 2
Required Level: 150
Class: All Jobs

Mercury Suit-LT [1]

ATK/MATK +120.
------------------------
Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%.
------------------------
When refined to +9 or higher, ATK/MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
------------------------
Set Bonus:
Mercury Suit-LT
Faceworm Larva Card
          
Increases skill Cold Blooded Cannon damage by 25%.
------------------------
Set Bonus:
Mercury Suit-LT
Ancient Mummy Card
          
Increases skill Red Flame Cannon damage by 25%.
------------------------
Set Bonus:
Mercury Suit-LT
Gioia Card
          
Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%.
------------------------
Set Bonus:
Mercury Suit-LT
Assaulter Card
          
Increases long-ranged physical damage by 15% and CRI +5.
------------------------
Set Bonus:
Mercury Suit-LT
Samurai Spectre Card
          
Increases long-ranged physical damage by 25% and CRI +10.
------------------------
[Grade Bonus]
[Grade D]
When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds.
Every 2 refine level, ATK、MATK +8.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
          
[Grade C]
Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
          
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
          
[Grade A]
Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%.
When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%.
------------------------
Type: Armor  
Def: 30
Weight: 30
Armor Level: 2
Required Level: 150
Class: All Jobs

Janus Armor-LT [1]

      

ATK & MATK +120.
------------------------
Every 2 refine level, ATK, MATK+10.
Every 3 refine level, increases skill Storm Gust/Meteor Storm/Lord of Vermilion/Holy Cross/Shield Boomerang damage by 40%.
------------------------
When refined to +9 or higher, increases melee/ranged physical damage by 10%. 
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduce global cooldown skill by 15%.
------------------------
When equipped by 'Super Novice', 
Enable to using Skills Soul Expansion Lv.5/Wind Cutter Lv.5/Cart Tornado Lv.10/Varetyr Spear Lv.10.
Reduces cooldown skills Varetyr Spear and Cart Tornado by 1 second.
------------------------
When equipped by 'Super Novice', 
with a Mastering Card, 
          
increases physical/magic damage to enemies of all sizes by 10%, 
Every 2 refine level, increases physical/magic damage to enemies of all sizes by an additional 3%.
------------------------
When equipped by 'Super Novice', 
with a Big Eggring Card, 
          
increases physical/magic damage to enemies of all sizes by 15%,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additional 6%.
------------------------
[Grade Bonus]
[Grade D] 
Every 2 refine level, ATK/MATK +5,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
          
[Grade C]
Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%.
          
[Grade B]
Every 2 refine level, P.ATK, S.MATK +1,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additionaly 5%.
          
[Grade A]
Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%.
When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%.
------------------------
Type: Armor  
Def: 30
Weight: 30
Armor Level: 2
Required Level: 150
Class: All Jobs

God-Devouring Demonic Shield-LT [1]

No Knockback.
------------------------
MDEF +10, ASPD +2.
ATK and MATK +10%.
Reduces SP consumption when using skills by 15%.
------------------------
Every 3 refine levels, reduces physical damage taken from monsters of all sizes by 2%.
          
When refined to +7 or higher, ASPD +20%.
When refined to +9 or higher, reduces global cooldown by 5%.
When refined to +11 or higher, increases melee/ranged physical damage by 10%, increases all properties magic damage by 10%.
------------------------
Set Bonus:
God-Devouring Demonic Shield-LT [1]
Mysteltainn/Ogretooth/Executioner Card
          
Increases physical/magic damage to enemies of all sizes by 25%.
------------------------
[Grade Bonus]
[Grade D] DEF +100, MDEF +20.
[Grade C] POW, SPL, CON +3.
[Grade B] Increases physical/magic damage to enemies of all races by 15%.
[Grade A] Ignores 70% of physical/magic defense of all races (excluding player).
------------------------
Type: Shield  
Def: 100
Weight: 80
Armor Level: 2
Required Level: 100
Class: All Jobs

Astraea Shoes-LT [1]

All basic Status +3.
MDEF+10.
------------------------
When refined to +10,
If pure STR is 100, Max HP +10%,Max SP +10%.
If pure INT is 100, reduces fixed casting time 0.5 seconds.
If pure VIT is 100, physical damage taken from medium targets is -15%.
If pure AGI is 100, ASPD +15%.
If pure DEX is 100, delay after skill -7%.
If pure LUK is 100, CRI +10, perfect dodge +5.
------------------------
When refined to +13, 
When POW 60 or higher, melee physical attack damage +15%.
When STA 60 or higher, reduces after cast delay 8%, RES +30.
When WIS 60 or higher, reduces after cast delay 8%, MRES +30.
When SPL 60 or higher, increases all properties magic damage by +15%.
When CON 60 or higher, increases range physical atttack damage by +15%.
When CRT 60 or higher, H.Plus +10, C.Rate +10.
------------------------
[Grade Bonus]
[Grade D] RES +30, MRES +30.
[Grade C] P.ATK, S.MATK +5.
[Grade B] Increases physical/magic damage to enemies of all sizes by 15%.
[Grade A] When refined to +13, reduces fixed casting 0.5 seconds.
------------------------
Type: Shoes  
Def: 25
Weight: 25
Armor Level: 2
Required Level: 190
Class: All Jobs

Astraea Cape-LT [1]

All basic status +2.
MaxHP, SP +10%.
------------------------
Every 2 refine level, ATK, MATK +10.
Every 3 refine level, increases to resist neutral properties by 3%.
------------------------
When refined to +9 or higher, increases physical/magic damage to targets of all sizes by 10%.
When refined to +11 or higher, increases melee/ranged physical damage by 10%, increases all properties magic damage by 10%.
When refined to +13 or highers, reduce global cooldown skill by 10%.
------------------------
Set Bonus:
Astraea Cape-LT
Astraea Shoes-LT
          
Increases resistance to all races by 10%, 
Max HP, SP +10%.
------------------------
[Grade Bonus]
[Grade D]RES +30, MRES +30.
[Grade C]P.ATK, S.MATK +5.
[Grade B]Max HP +10000.
[Grade A]Increases resistance to all races by 5%.
------------------------
Type: Garment  
Def: 15
Weight: 40
Armor Level: 2
Required Level: 100
Class: All Jobs

Wind God Cloak-LT [1]

MDEF +10.
------------------------
Every 2 refine level, MATK +15, SPL +1.
Every 3 refine level, Increases Wind/Ghost properties magic damage by 10%.
------------------------
When refined to +7 or higher, MATK +15%.
When refined to +9 or higher, Increases Soul Vulcan Strike/Lightning Land damage by 20%.
When refined to +11 or higher, Reduces skill global cooldown by 12%.
When refined to +12 or higher, Increases magic damage to enemies of all sizes by 15%.
When refined to +13 or higher, Ignores BOSS Monsters magic defense by 10%
------------------------
Set Bonus:
Wind God Cloak-LT
Celia Alde Card
          
Increases wind properties magic damage by 10%.
Every 2 refine level, increases wind properties magic damage by an additional 3%.
When refined to +12 or higher, there is a low probability of casting skill Whirlwind LV3 based on your position when making a magic attack.
------------------------
Set Bonus:
Wind God Cloak-LT
Kathryne Keyron Card
          
Increases ghost properties magic damage by 10%.
Every 2 refine level, increases ghost properties magic damage by an additional 3%.
When refined to +12 or higher, increases magic damage to targets of all sizes by 15%.
------------------------
[Grade Bonus]
[Grade D] MATK +8%.
[Grade C] Increases magic damage to enemies of all properties by 12%.
[Grade B] Increases Wind/Ghost properties magic damage by 20%.
[Grade A] Increases magic damage to enemies of all races by 15%.
------------------------
Type: Garment  
Def: 0
Weight: 10
Armor Level: 2
Required Level: 150
Class: All Jobs

Astraea Ring-LT [1]

POW, CON, STA, WIS, SPL, CRT +3.
Enable to use skill 'Sacrament' LV5.
Increases physical/magic damage to enemies of all class by 10%.
Ignores physical/magic defense to enemies of all races by 10%.
------------------------
Set Bonus:
Astraea Ring-LT
High Priest Card
          
Change the armor to ghost properties and remove auto spell 'Asumptio'.
Increases physical/magic damage to enemies of all class by 30%.
------------------------
Set Bonus:
Astraea Ring-LT
Astraea Shoes-LT
          
Increases melee/ranged physical damage and all properties magic damage by 15%.
Reduce global cooldown skill by 8%, Max HP & Max SP +8%.
When refined to +13 or higher, reduces physical/magic damage taken from enemies of all sizes by 5% and reduces damage taken from players by 3%.
------------------------
Set Bonus:
Astraea Ring-LT
Astraea Helm-LT
          
All Status +5,
Reduces global cooldown skill by 7%
------------------------
Type: Accessories(Left)  
Def: 0
Weight: 10
Armor Level: 1
Required Level: 1
Class: All Jobs




Locations: /navi rgsr_in 136/171
NPC: Team Lighth
reform your -LT series weapon and armor to this NPC.

Follow HERE for more information regarding item reform system.


Back to Top