New Monster Cards - Weapon(4)
9/22/2005
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Image |
Name |
Slot |
Weapon
Name Affix |
Description |
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Kobold Archer |
Weapon |
Deadly Plant`s |
Critical Attacks inflict 10% more damage.
Critical +7 on Plant monsters. |
|
Cruiser |
Weapon |
Poaching |
Critical Attacks inflict 10% more damage.
Critical +7 on Brute monsters. |
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Tutle General |
Weapon |
Explosive |
ATK +20%.
Add the chance of auto casting
Level 10 Magnum Break on enemies
when inflicting Physical Attacks.
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Beetle King |
Weapon |
of Marine Soul Eater |
Gain 5 SP each time a Fish monster
is killed by Physical Melee Attack. Drain
5 SP when the weapon is unequipped. |
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Tri Joint |
Weapon |
Power Draining |
Gain 5 SP each time a Neutral monster
is killed by a Physical Melee Attack. Drain
5 SP when the weapon is unequipped. |
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Panzer Goblin |
Weapon |
Fatally Evil |
Critical Attacks inflict 10% more damage.
Critical +7 on Devil monsters. |
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Fur Seal |
Weapon |
of the Soul |
Accuracy +10, Flee Rate +3.
For Acolyte Class characters, it adds
Critical +9 on Devil and Undead monsters. |
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False Angel |
Weapon |
of Angel Soul Eater |
Gain 5 SP each time an Angel monster
is killed by a Physical Melee Attack. Drain
5 SP when the weapon is unequipped. |
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Mobster |
Weapon |
Aural |
Critical Attacks inflict 15% more damage.
For Thief class characters, it adds Critical +4. |
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Stormy Knight |
Weapon |
Storm-Bringer`s |
Add the chance of auto casting
Level 1 Storm Gust on enemy when
inflicting Physical Attacks and a 20%
chance of freezing an enemy with each attack. |
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* Content may be changed if deemed necessary. |
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