| Monster Skill Update |
1 .Development Intention
We urge users to challenge to the game by finding/studying suited
battle skills for
certain monsters and to enjoy various character of monsters.
2. Type of Monster Skills
1) Players skills used by monsters |
|
Skill name
|
Monsters
|
Bash |
Mysteltainn, Pirate Skel |
Pierce |
Gryphon, Sidewinder |
Magnum Break |
Raydric, Steam Goblin, Mutant Dragon |
Provoke |
Carat, Yoyo, Jealotous, High Orc, Zealotus |
Spear Boomerang |
Excecutioner |
Endure |
Big Foot, Golem, Stalactic Golem, Savage, Sasquatch |
Napalm Beat |
Flying Petite, Walking Petite, Cookie, Elder
Willow, Willow |
Soul Strike |
Ghostring |
Frost Diver |
Strouf, Obeaune, Christmas Goblin |
Sight |
Horong |
Meteor Storm |
Bloody Knight |
Heaven`s Drive |
Chimera, Minorous, Evil Druid |
Quagmire |
Sting, Strouf |
Earth Spike |
Wraith |
Cold Bolt |
Sage Worm |
Fire Bolt |
Kaho, Savage Worm, Marduk, Elder Willow, Jakk |
Fire Ball |
Mutant Dragon, Kaho, Marduk |
Lightening Bolt |
Sage Worm, Wind Ghost, Strouf, Christmas |
Jupital Thunder |
Deviruchi, Joker, Wind Ghost |
Water Ball |
Sword Fish, Strouf, Deviace |
Fire Wall |
Kaho, Marionette, Chepet, Marduk |
Safety Wall |
Angelring, Savage Worm |
Adrenaline Rush |
Verit, Desert Wolf, Desert Wolf Baby, Dokebi,
Axe Goblin, Axe Cobold |
Mammonite |
Dokebi |
Hammer Fall |
Minorous |
Double Strafe |
Archer Skeleton, Goblin Archer, Cobold Archer |
Arrow Shower |
Orc Archer |
Heal |
Angeling, Alice, Chepet, Vitata, Carat, Cookie |
Teleport |
Creamy, Ghostring, Clock Tower Keeper, Carat,
Megalice |
Lex Divina |
Bathory, Metaller, Vocal |
Lex Eterna |
Baphomet Jr., Christmas Cookie |
Recovery |
Bathory, Sage Worm, Alice |
Detoxify |
Obeaune |
Hiding |
Hode, Smokie, Martin, Sting, Sandman |
Cloaking |
Frilldora, Ghostring, Whisper |
Envenom |
Anacondaq, Argiope, Cramp, Myst, Fest, Scorpion |
Sonic Blow |
Jealotus, Injustice, Matyr, Wild Rose, Peco Peco |
Venom Dust |
Argiope |
Holy Light |
Angeling |
Stone Fling |
Yoyo, Coco |
Arrow Repel |
Raydric Archer, Gargoyle |
Sand Attack |
Sandman, Martin, Giearth |
Counter Attack |
Wanderer, Executioner, Mimic, Sohee |
Brandish Spear |
Bloody Knight, Abysmal Knight |
Maximize Power |
Khalitzburg, Abysmal Knight, Raydric, Mysteltainn,
Executioner, Grimtooth |
Increase Agility |
Isis, Alarm, Baphomet Jr., Orc Lady, Marc, Nightmare,
Flying Petite, Savage |
Decrease Agility |
Khalitzburg, Evil Druid, Ghostring, Joker, Wraith,
Walking Petite, Clock |
Pneuma |
Nine Tails, Greatest General, Carat |
Grimtooth |
Khalitzburg |
Skid Trap |
Yoyo |
Sandman |
Giearth |
Claymore Trap |
Clock Tower Keeper |
Marionette |
Freezing Trap |
Ankle Snare |
Orc Archer |
Shockwave Trap |
Wind Ghost |
Back Sliding |
Bongun, Sage Worm |
2) Original Monster Skills
Skill name
|
Monsters
|
Changes to a Random
Attribute |
Frilldora, Joker, Nine Tails, Dokebi |
Changes to Shadow Attribute |
Carat |
Changes to Fire Attribute |
Bloody Knight, Matyr |
Changes to Ghost Attribute |
Myst, Angelring |
Changes to Water Attribute |
Sasquatch, Muka, Sting |
Silence Attack |
Deviruchi, Stainer, Steel Chonchon, Dragon Fly |
Sleep Attack |
Creamy, Dustiness, Spore |
Stun Attack |
Bigfoot, Golem, Goblin (Hammer), Kobold (Hammer),
Requiem, Savage, Stalactic Golem, Anolian, Munak,Orc Warrior |
Blind Attack |
Familiar, Drainliar, Clock Tower Keeper, Male
Thief Bug, Dark Frame, Mars |
Suicide |
Sohee |
Self-destruction |
Marine Sphere |
Consecutive Attack |
Frilldora, Horong, Hunter Fly, Mantis, Mummy,
Soldier Skeleton, Vegabon Wolf, Vocal, Pest Raggler, Goblin (Sword),
Penomena, Cruiser |
Critical Slash |
Goblin (Morning Star), Kobold (Morning Star),
Orc Skeleton, Marina, Orc Zombie |
Guided Attack |
Zealotus, Stem Worm, Mysteltainn, Eclipse, Isis |
Splash Attack |
Khalitzburg, Abysmal Knight, Wanderer, Alarm,
Skel Prisoner, Chimera, Mutant Dragon |
Magical Attack |
Clock Tower Keeper, Marduk, Wind Ghost |
Piercing Attack |
Horn, Caramel, Hornet, Riding Word, Muka, Grimtooth,
Desert Wolf, Arclouse |
Mental Breaker |
Nightmare, Bathory, Myst, Clock |
Stone Curse |
Evil Druid, Punk |
Venom Dust |
Argos, Verit, Poporing, Zenorc, Anacondaq, Poison
Spore, Zombie Prisoner, Ghoul, Zombie Tarou, Side Winder |
Lazy Attack |
Merman |
3) Boss Monster Skills
Boss Monster
|
Skills
|
Baphomet |
Lord of Vermilion, Curse, Brandish Spear, Maximize
Power, Teleport |
Doppleganger |
Heal, Pierce, Frost Diver, Blind, Maximize Power,
Endure, Counter Attack |
Drake |
Endure, Spear Boomerang, Water Ball, Maximize
Power |
Eddga |
Fire Ball, Magnum Break, Spear Stab, Endure |
Gold Thief Bug |
Mammonite, Magnum Break, Fire Wall, Fire Bolt |
Maya |
Pierce, Heal, Safety Wall, Heavens Drive, Brandish
Spear |
Moonlight Flower |
Mammonite, Heal, Earth Spike, Fire Bolt, Lightning
Bolt, Cold Bolt |
Orc Lord |
Provoke, Spear Stab, Lex Divina, Fire Bolt, Cold
Bolt, Endure |
Orc Hero |
Thunder Storm, Adrenaline Rush, Maximize Power,
Endure |
Osiris |
Quagmire, Venom Dust, Earth Spike, Bash, Curse |
Phreeoni |
Stone Curse, Mental Breaker, Heavens Drive, Earth
Spike, Brandish Spear |
Stormy Knight |
Storm Gust, Lightning Bolt, Safety Wall, Maximize
Power |
Hatii |
Adrenaline Rush, Frost Diver, Endure, Decrease
Agility |
Dark Lord |
Meteor Storm, Fire Wall, Magical Attack, Curse |
Mistress |
Jupital Thunder, Heal, Lex Divina, Consecutive
Attack, Pneuma |
|
* |
All boss monsters will use the Two-Hand Quicken, Increase
Agility,
Guided Attack, and Piercing Attack depending on the probability.
|
* |
All boss monsters will Teleport if they are attacked from
beyond their
attacking range. |
* |
Monsters with attributes will use attacks of their attribute.
|
* |
The above content has not finalized. More may be continuously
added
or removed. |
|
Question and Answer
|
|
Monster skills to be implemented in the future? |
|
|
The attack aspects of the skills may change as well, but the focus
will be to add more elements of fun to the game through these Monster
skills.
Things such as monsters` dialogues or emoticons, a Pupa changing to
a Creamy or a Smokie pretending to be a player, subordinate monsters
summoning boss monsters, etc will be added.
These plans are still undergoing development so they have not been
finalized |
|
|
Why monsters are overusing player skills? |
|
|
The current monster skills implemented on the Sakray are not complete
as a system or in the way the skills are being used.
There are many bugs to be tested and fixed, and other functions are
still in
the process of development.
Also, because there many of the originally planned monster skills
are still being
developed, Monsters` skills and the variety will change. |
|
|
The direction of monster skills in the future? |
|
|
1. Edit the current balance, and allow players to be able to counter
the monsters` attacks without too much trouble and
2. Find the skills that best fit each monster, with the new monster
skills, make it so that the player will be able to enjoy what the
monster does when it is about to use a skill. |
|
|