New Monster Cards - Armor(3)
9/22/2005
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Image |
Name |
Slot |
Armor Name Affix |
Description |
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Giant Spider |
Armor |
Crippling |
Add the chance of poisoning an enemy when the user receives Physical Damage. |
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Earth Deleter |
Armor |
Soul Collector`s |
Disable SP natural recovery.
Gain 10 SP each time a monster is killed by a Physical Melee Attack.
Drain 100 SP when the armor is unequipped.
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Geographer |
Armor |
Blessed |
Add the chance of auto casting Level 2 Blessing on the user when receiving Physical Damage.
If the user has mastered the skill at level 10, Level 10 Blessing will be cast instead.
If the user is equipped with items compounded to the Rideword, Enchanted Peach Tree, Cookie and Fur Seal cards
at the same time, spell casting time is reduced by 10%.
VIT + 10.
For Acolyte Class characters, this card combination reduces damage by 30% and increases rewarded experience by 5% when fighting Devil and Undead monsters.
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Karakasa |
Armor |
Terrorizing |
Add the chance of auto casting Chaos on an enemy when the user receives Physical Damage.
This auto cast chance increases if the user has 77 or more STR points. |
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Kraben |
Armor |
of Blackout |
Add the chance of casting Blind on an enemy when the user receives Physical Damage. |
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Creamy Fear |
Armor |
of Mayhem |
Add the chance of casting Chaos on an enemy when the user receives Physical Damage. |
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Clock |
Armor |
Guardian`s |
Automatically cast Level 3 Guard on the user when receiving damage.
If the user has mastered the skill at level 10, Level 10 Guard will be cast instead. |
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Chimera |
Armor |
Venomous Charge |
Add the chance of poisoning an enemy when the user receives Physical Damage.
Assassin or Assassin Cross characters will have an increased chance of poisoning enemies. |
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Killer Mantis |
Armor |
Traumatic |
Add the chance of auto casting Bleeding on an enemy when the user receives Physical Damage. |
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Tao Gunka |
Armor |
High Risk |
Max HP + 100%, DEF - 50 and MDEF - 50. |
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* Content may be changed if deemed necessary.
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