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Tomb of Honor - New Items
9/22/2017

Those who enter the Tomb of Honor face great challenges and difficulty, but are richly rewarded with unique items. Learn all about the items you can find deep in the Tomb of Honor!

New Equipment

Item Description
Old Blazing Soul

An old, abandoned blazing soul that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Sura
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Crit + 2 per upgrade level of the item.
Increases the damage of Lightning Ride by 20% per 2 upgrade levels of the item.
Increases the damage of Rampage Blaster by 15% per 2 upgrade levels of the item.
Old Bone Circlet

An old, abandoned bone circlet that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Guillotine Cross
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Aspd + 1% per upgrade level of the item.
Increases critical damage on targets by 1% per upgrade level of the item.
Increases the damage of Cross Impact by 10% per 2 upgrade levels of the item.
Increases the damage of Cross Ripper Slasher by 20% per 2 upgrade levels of the item.
Old Casket of Protection

An old, abandoned casket of protection that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Royal Guard
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Cannon Spear by 20% per 2 upgrade levels of the item.
Increases the damage of Over Brand by 5% per 2 upgrade levels of the item.
Fallen Warrior Manteau

A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Class: Garment
Defense: 20
Weight: 60
Required Level: 120
Required Jobs: All Jobs
If the users base Str is 90 or higher,
Atk + 10
Additional Atk + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
Matk + 20
Additional Matk + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
Fallen Warrior Manteau [1]

A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Class: Garment
Defense: 30
Weight: 60
Required Level: 170
Required Jobs: All Jobs
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
If the users base Str is 90 or higher,
Atk + 10
Additional Atk + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
Matk + 20
Additional Matk + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
Set Bonus
Fallen Warrior Armor
Fallen Warrior Manteau
Atk + 3 per upgrade level of the item.
If Fallen Warrior Manteau upgrade level is +7 or higher,
Additional Atk + 5 for every 10 base Str.
If Fallen Warrior Manteau upgrade level is +8 or higher,
Additional Atk + 7 for every 10 base Str.
Old Dying Swan

An old, abandoned dying swan that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Wanderer
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Increases long-ranged damage on targets by 1% per upgrade level of the item.
Increases the damage of Arrow Vulcan by 20% per 2 upgrade levels of the item.
Increases the damage of Severe Rainstorm by 5% per 2 upgrade levels of the item.
Old Maestro Song's Hat

An old, abandoned minstrel song hat that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Maestro
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Increases long-ranged damage on targets by 1% per upgrade level of the item.
Increases the damage of Arrow Vulcan by 20% per 2 upgrade levels of the item.
Increases the damage of Severe Rainstorm by 5% per 2 upgrade levels of the item.
Old Magic Stone Hat

An old, abandoned magic stone hat that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Warlock
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
SP Recovery + 20%
Matk + 1% per upgrade level of the item.
Reduces the cooldown of Crimson Rock by 1 second.
Reduces the cooldown of Crimson Rock by an additional 0.1 seconds per upgrade level of the item.
Increases the damage of Soul Expansion by 5% per 2 upgrade levels of the item.
Old Midas Whisper

An old, abandoned midas whisper that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Geneticist
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Increases long-ranged damage on targets by 1% per 2 upgrade levels of the item.
Increases the damage of Cart Cannon by 15% per 2 upgrade levels of the item.
Old Mitra

An old, abandoned mitra that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Arch Bishop
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 2 per upgrade level of the item.
Mdef + 5
Increases the damage of Judex by 20% per 2 upgrade levels of the item.
Increases the damage of Magnus Exorcismus by 10% per 2 upgrade levels of the item.
Increases the recovery rate of recovery skills by 2% per upgrade level of the item.
Old Driver Band

An old, abandoned driver band that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Mechanic
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Axe Tornado by 20% per 2 upgrade levels of the item.
Increases the damage of Power Swing by 20% per 2 upgrade levels of the item.
Old Driver Band (Yellow)

An old, abandoned driver band that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Mechanic
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the cooldown of Suicidal Destruction by 10 seconds per 4 upgrade levels of the item.
Increases the damage of Arm Cannon by 5% per 2 upgrade levels of the item.
Old Rune Circlet

An old, abandoned rune circlet that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Rune Knight
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Ignition Break by 20% per 2 upgrade levels of the item.
Increases the damage of Hunred Spears by 15% per 2 upgrade levels of the item.
Old Shadow Handicraft

An old, abandoned shadow handicraft that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Shadow Chaser
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 4 per upgrade level of the item.
Increases the damage of Triangle Shot by 25% per 2 upgrade levels of the item.
If upgrade level is +6 or higher,
Reduces the cooldown of Masquerade-Enervation by 1 second.
Reduces the cooldown of Masquerade-Unlucky by 1 second.
If upgrade level is +8 or higher,
Reduces the cooldown of Masquerade-Laziness by 1 second.
Reduces the cooldown of Masquerade-Weakness by 1 second.
If upgrade level is +10 or higher,
Reduces the cooldown of Masquerade-Groomy by 1 second.
Reduces the cooldown of Masquerade-Ignorance by 1 second.
Old Wind Whisper

An old, abandoned wind whisper that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Sorcerer
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 1% per upgrade level of the item.
Mdef + 5
Increases the damage of Poison Burst by 15% per 2 upgrade levels of the item.
Increases the damage of Varetyr Spear by 20% per 2 upgrade levels of the item.

New Costumes

Item Description
Costume Blazing Soul

A hat made for those who decide to become a Sura. It expresses a burning spirit.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Bone Circlet

A spooky circlet crafted of bones.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Casket of Protection

A crown given to those in charge of protection.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Dip Schmidt Helm

A headgear which is focused on defense. It covers almost all of the face.
Class: Costume
Position: Upper, Middle
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Silent Executor

A mask which is designed for Guillotine Cross' costume.
Class: Costume
Position: Middle, Lower
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Sniper Goggle

A specially designed goggle for snipers.
Class: Costume
Position: Upper, Middle
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Dying Swan

A beautiful head ornament of a ballerina.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Maestro Song's Hat

A hat of a famous minstrel. Fancy and plentiful black feathers adorn this hat.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Midas Whisper

Free gift of a famous Geneticist Bob Rose's book. Midas mark looks cute.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Magic Stone Hat

A hat which is decorated with minerals from an unknown world that has magical power in it.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Mitra

A hat which is used for ceremonies by bishops.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Driver Band

A special hairband which is designed to use the most frequently used tools.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Driver Band (Yellow)

A special hairband which is designed to use the most frequently used tools.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Rune Circlet

A circlet designed for a Rune Knight. It has rune magical power in it.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Shadow Handicraft

A mini crown which is made at Shadow Artworks. Masterpiece of the designer Doomk.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume Wind Whisper

A hat for a ritual ceremony which is made from a spiritual feather.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs

Cards

Item Description
True Alphoccio Basil Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Reverberation by 20%.
Increases the damage of Reverberation by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Reverberation by an additional 20%.
Set Bonus
Maestro Alphoccio Card
True Alphoccio Basil Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Cecil Damon Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Bomb Cluster by 20%.
Increases the damage of Bomb Cluster by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Bomb Cluster by an additional 20%.
Set Bonus
Ranger Cecil Card
True Cecil Damon Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Celia Alde Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Varetyr Spear by 20%.
Increases the damage of Varetyr Spear by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Varetyr Spear by an additional 20%.
Set Bonus
Sorcerer Celia Card
True Celia Alde Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
True Chen Lio Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Rampage Blast by 20%.
Increases the damage of Rampage Blast by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Rampage Blast by an additional 20%.
Set Bonus
Sura Chen Card
True Chen Lio Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Eremes Guile Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Cross Impact by 20%.
Increases the damage of Cross Impact by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Cross Impact by an additional 20%.
Set Bonus
Guillotine Cross Eremes Card
True Eremes Guile Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Flamel Emure Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Cart Tornado by 20%.
Increases the damage of Cart Tornado by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Cart Tornado by an additional 20%.
Set Bonus
Geneticist Flamel Card
True Flamel Emure Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Gertie Wie Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Feint Bomb by 20%.
Increases the damage of Feint Bomb by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Feint Bomb by an additional 20%.
Set Bonus
Shadow Chaser Gertie Card
True Gertie Wie Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Howard Alt-Eisen Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Axe Tornado by 20%.
Increases the damage of Axe Tornado by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Axe Tornado by an additional 20%.
Set Bonus
Mechanic Howard Card
True Howard Alt-Eisen Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Kathryne Keyron Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Crimson Rock by 20%.
Increases the damage of Crimson Rock by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Crimson Rock by an additional 20%.
Set Bonus
True Kathryne Keyron Card
Warlock Kathryne Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
True Margaretha Sorin Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Adoramus by 20%.
Increases the damage of Adoramus by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Adoramus by an additional 20%.
Set Bonus
Arch Bishop Margaretha Card
True Margaretha Sorin Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
True Randel Lawrence Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Earth Drive by 20%.
Increases the damage of Earth Drive by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Earth Drive by an additional 20%.
Set Bonus
Royal Guard Randel Card
True Randel Lawrence Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Seyren Windsor Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Ignition Break by 20%.
Increases the damage of Ignition Break by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Ignition Break by an additional 20%.
Set Bonus
Rune Knight Seyren Card
True Seyren Windsor Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
True Trentini Card

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Severe Rainstorm by 20%.
Increases the damage of Severe Rainstorm by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Severe Rainstorm by an additional 20%.
Set Bonus
Wanderer Trentini Card
True Trentini Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Maestro Alphoccio Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Maestro,
Max HP + 15%
Max SP + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Maestro Alphoccio Card
True Alphoccio Basil Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Ranger Cecil Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Ranger,
Crit + 20
Increases physical damage on targets by 15% when using a bow.
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Ranger Cecil Card
True Cecil Damon Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Sorcerer Celia Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Sorcerer,
Max HP + 10%
Matk + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Sorcerer Celia Card
True Celia Alde Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
Sura Chen Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Sura,
Max HP + 10%
Atk + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Sura Chen Card
True Chen Lio Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Guillotine Cross Eremes Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Guillotine Cross,
Atk + 15%
Perfect Dodge + 10
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Guillotine Cross Eremes Card
True Eremes Guile Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Geneticist Flamel Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Genetic,
Atk + 15%
Flee + 20
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Geneticist Flamel Card
True Flamel Emure Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Shadow Chaser Gertie Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Shadow Chaser,
Atk + 5%
Matk + 15%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Shadow Chaser Gertie Card
True Gertie Wie Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Mechanic Howard Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Mechanic,
Atk + 15%
Hit + 20
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Mechanic Howard Card
True Howard Alt-Eisen Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Warlock Kathryne Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Warlock,
Matk + 15%
Mdef + 80
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
True Kathryne Keyron Card
Warlock Kathryne Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
Arch Bishop Margaretha Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Arch Bishop,
Max HP + 10%
Increases the recovery rate of recovery skills by 15%.
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Arch Bishop Margaretha Card
True Margaretha Sorin Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
Royal Guard Randel Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Royal Guard,
Atk + 10%
Def + 350
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Royal Guard Randel Card
True Randel Lawrence Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Rune Knight Seyren Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Rune Knight,
Atk + 15%
Aspd + 2
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Rune Knight Seyren Card
True Seyren Windsor Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
Wanderer Trentini Card

Class: Card
Compounds On: Garment
Weight: 1
If used by Wanderer,
Max HP + 10%
Max HP + 15%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Wanderer Trentini Card
True Trentini Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.

Enchantments

Can be slotted into equipment to obtain the described effect.

Item Description
Acute Lv. 1

Crit + 3
Increases critical damage on targets by 10%.
Acute Lv. 2

Crit + 6
Increases critical damage on targets by 20%.
Acute Lv. 3

Crit + 9
Increases critical damage on targets by 30%.
Acute Lv. 4

Crit + 12
Increases critical damage on targets by 40%.
Acute Lv. 5

Crit + 15
Increases critical damage on targets by 50%.
Acute Lv. 6

Crit + 18
Increases critical damage on targets by 60%.
Acute Lv. 7

Crit + 21
Increases critical damage on targets by 70%.
Acute Lv. 8

Crit + 24
Increases critical damage on targets by 80%.
Acute Lv. 9

Crit + 27
Increases critical damage on targets by 90%.
Acute Lv. 10

Crit + 30
Increases critical damage on targets by 110%.
Adamantine Lv. 1

Max HP + 5%
Def + 15
Adamantine Lv. 2

Max HP + 10%
Def + 30
Adamantine Lv. 3

Max HP + 15%
Def + 45
Adamantine Lv. 4

Max HP + 20%
Def + 60
Adamantine Lv. 5

Max HP + 25%
Def + 75
Adamantine Lv. 6

Max HP + 30%
Def + 90
Adamantine Lv. 7

Max HP + 35%
Def + 105
Adamantine Lv. 8

Max HP + 40%
Def + 120
Adamantine Lv. 9

Max HP + 45%
Def + 135
Adamantine Lv. 10

Max HP + 55%
Def + 150
Affection Lv. 1

Mdef + 3
Increases the recovery rate of recovery skills by 5%.
Affection Lv. 2

Mdef + 6
Increases the recovery rate of recovery skills by 10%.
Affection Lv. 3

Mdef + 9
Increases the recovery rate of recovery skills by 15%.
Affection Lv. 4

Mdef + 12
Increases the recovery rate of recovery skills by 20%.
Affection Lv. 5

Mdef + 15
Increases the recovery rate of recovery skills by 25%.
Affection Lv. 6

Mdef + 18
Increases the recovery rate of recovery skills by 30%.
Affection Lv. 7

Mdef + 21
Increases the recovery rate of recovery skills by 35%.
Affection Lv. 8

Mdef + 24
Increases the recovery rate of recovery skills by 40%.
Affection Lv. 9

Mdef + 27
Increases the recovery rate of recovery skills by 45%.
Affection Lv. 10

Mdef + 30
Increases the recovery rate of recovery skills by 55%.
Master Archer Lv. 1

Aspd + 1%
Increases physical damage on targets by 4% when using a bow.
Master Archer Lv. 2

Aspd + 2%
Increases physical damage on targets by 8% when using a bow.
Master Archer Lv. 3

Aspd + 3%
Increases physical damage on targets by 12% when using a bow.
Master Archer Lv. 4

Aspd + 4%
Increases physical damage on targets by 16% when using a bow.
Master Archer Lv. 5

Aspd + 5%
Increases physical damage on targets by 20% when using a bow.
Master Archer Lv. 6

Aspd + 6%
Increases physical damage on targets by 24% when using a bow.
Master Archer Lv. 7

Aspd + 7%
Increases physical damage on targets by 28% when using a bow.
Master Archer Lv. 8

Aspd + 8%
Increases physical damage on targets by 32% when using a bow.
Master Archer Lv. 9

Aspd + 9%
Increases physical damage on targets by 36% when using a bow.
Master Archer Lv. 10

Aspd + 10%
Increases physical damage on targets by 44% when using a bow.
Magic Essence Lv. 1

Matk + 3%
Reduces the fixed casting time of skills by 0.1 seconds.
Magic Essence Lv. 2

Matk + 6%
Reduces the fixed casting time of skills by 0.2 seconds.
Magic Essence Lv. 3

Matk + 9%
Reduces the fixed casting time of skills by 0.3 seconds.
Magic Essence Lv. 4

Matk + 12%
Reduces the fixed casting time of skills by 0.4 seconds.
Magic Essence Lv. 5

Matk + 15%
Reduces the fixed casting time of skills by 0.5 seconds.
Magic Essence Lv. 6

Matk + 18%
Reduces the fixed casting time of skills by 0.6 seconds.
Magic Essence Lv. 7

Matk + 21%
Reduces the fixed casting time of skills by 0.7 seconds.
Magic Essence Lv. 8

Matk + 24%
Reduces the fixed casting time of skills by 0.8 seconds.
Magic Essence Lv. 9

Matk + 27%
Reduces the fixed casting time of skills by 0.9 seconds.
Magic Essence Lv. 10

Matk + 33%
Reduces the fixed casting time of skills by 1 second.
Mettle Lv. 1

Atk + 3%
Hit + 3
Mettle Lv. 2

Atk + 6%
Hit + 6
Mettle Lv. 3

Atk + 9%
Hit + 9
Mettle Lv. 4

Atk + 12%
Hit + 12
Mettle Lv. 5

Atk + 15%
Hit + 15
Mettle Lv. 6

Atk + 18%
Hit + 18
Mettle Lv. 7

Atk + 21%
Hit + 21
Mettle Lv. 8

Atk + 24%
Hit + 24
Mettle Lv. 9

Atk + 27%
Hit + 27
Mettle Lv. 10

Atk + 33%
Hit + 30

Miscellaneous

Various items dropped from monsters that can be used for crafting and other purposes.

Item Description
Silent Energy Particle

A particle of energy.
Weight: 0
Weak Energy Particle

A compounded particle of energy.
Weight: 0
Unstable Energy Particle

An unstable particle of energy.
Weight: 0
Sinister Energy Particle

A sinister particle of energy.
Weight: 0
Fallen Energy Particle

A particle of energy from a fallen warrior's soul.
Weight: 0
Energy Fragment

A fragment of energy which if left alone will fade away into nothing.
Account Bound
Weight: 1
Sentimental Fragment

A fragment of energy formed from the memories of those in the tomb of honor. It can send the user to the tomb when consumed.
This item has a 5 second cooldown.
Class: Generic
Weight: 0.1
Required Level: 100
Cursed Fragment

A fragment of energy formed from the evil thoughts of those in the tomb of honor. Something strange may happen if it is consumed.
Class: Generic
Weight: 0.1
Cursed Crystal

A crystal formed in the tomb of honor by hundreds of evil thoughts. It can be crushed into fragments.
Class: Item Giver
Weight: 50
Death's Chest

A box containing the soul of a fallen warrior.
Class: Item Giver
Weight: 0
Required Level: 170
Soul of Acolyte

The soul of a warrior who walked a path of penance according to the will of the gods.
Account Bound
Weight: 1
Soul of Archer

The soul of a warrior who brought the winds of change during battle.
Account Bound
Weight: 1
Soul of Mage

The soul of a warrior who spent their entire life researching magic.
Account Bound
Weight: 1
Soul of Swordman

The soul of a warrior who defended the battlefield with sword, spear and shield.
Account Bound
Weight: 1
Soul of Merchant

The soul of a warrior who crafted various deals of merchandise and services.
Account Bound
Weight: 1
Soul of Thief

The soul of a warrior who walked in darkness their entire life.
Account Bound
Weight: 1