Episode 12: New Monsters
12/8/2008
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The ancient power of Baphomet is sealed beneath the Monk`s Abbey. But the seals that bind Baphomet from coming full strength back into the world are waning. A group of brave adventurers are needed to reseal Baphomet again. Taking on Baphomet in his shrine is a monumental task, much stronger than the weakened Baphomet that wanders the Hidden Temple heroes better be prepared for a fight like none they have ever faced. You must keep reactivating the seals to have a chance at defeating Unsealed Baphomet.
Skills: Talk, Full Heal, Invincibility, Cursed Land, Dark Breath, Lord Of Vermillion, Brandish Spear, Pulse Strike. |
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Lord of the 100th Floor of the Memorial Tower. Entweihen awaits the challenge of those audacious adventurers who want to ascend to the final level to challenge the towers true master.
Skills: Full Heal, Meteor Assauld, Pulse Strike, Cursed Land, Dark Strike, Dark Attack, Arrow Shower, Curse, Meteor Storm, Defender.
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Four Varieties of thorns assist Entweihen Crothen on the 100th floor. Do not underestimate their small size.
Thorny Skeleton Skills: Focus Arrow Strike, Arrow Shower, Defender
Thorn of Magic Skills: Thunderstorm, Frost Diver, Lightning/Fire/Cold Bolt
Soul Strike, heavens Drive, Storm Gust, Defender, Dark Thunderstorm
Thorn Recovery Skills: Full Heal Ally/Self, Defender
Thorn of Purification Skills: Slow Cast, Dispell, Defender |
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The true Ruler of the Memorial Tower, holding nothing but distain for those trying to ascend to battle him. To truly conquer the tower and claim your victory spoils you must conquer Naght Sieger.
Skills: Agility up, Brandish Spear, 2 handed quicken, Hells Judgement, Freeze, Dark Strike, Hallucination, Break Shield, Water Attack, Fire Attack, Stun Attack, Meteor Assault, Meteor Storm, Storm Gust, Silence, Summon Slave, Full heal. |
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The terror of the past, reawakened to destroy Morroc and next the world.
Entire armies have been slain in his wake, only the strongest most fearless dare challenge him when he is at full power. Defeating Satan Morocc only weakens him; find him out in the abyss that is the Dimensional Gorge to put him to rest temporarily.
Skills: Talking, Fear, Hells Dignity, Stun, Earth Quake, Pulse Strike, Stone Curse, Meteor Storm, Vampiric strike, Soul Drain, Cursed Land, Sleep, Hells Power, Hells Judgement, Fire Bolt, Frost Diver, Jupitel Thunder, Teleport, Pneuma, Summon Slave, Magnetic Earth, Shield Break. |
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A shadow of Morocc`s power taking the form of a dark Archangel. The closer the shadow is to Satan Morocc the more powerful the Incarnation is.
Skills: Slow Cast, Pulse Strike, 2 hand Quicken, Grand Darkness, Expulsion, Dispell, Lord of Vermillion, Jupitel Thunder, and Pulse Strike, Heal, Pneuma, Teleport. |
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A shadow of Morocc`s power taking the form of a golem. The closer the shadow is to Satan Morocc the more powerful the Incarnation is.
Skills: Summon Constants, Blood Draining, Bleeding, Earth Quake, Magnum Break Heal, Pneuma, Teleport. |
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A shadow of Morocc`s power taking the form of a possessed human. The closer the shadow is to Satan Morocc the more powerful the Incarnation is.
Skills: Critical Wound, Energy Drain, Silence Heal, Pneuma, Teleport. |
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A shadow of Morocc’s power taking the form of an energy being. The closer the shadow is to Satan Morocc the more powerful the Incarnation is.
Skills: Assumptio, Heal, Pneuma, Teleport. |
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