[Renewal] Overseas Care Package XV
2/21/2018
Overseas Care Package XV
Step right up, adventurers! There's a new OCP in town!
For 300 Kafra Points, you have a chance of receiving one of the following items at random:
- Cloak of Survival [1]
- Magical Booster
- Survivor's Shoes
- Storm Stone [1]
- Survival Circlet [1]
- Survivor's Orb
- Vermin Cloth [1]
- Rebellion's Scarf [1]
- Happy Shield [1]
- Gelerdria [3]
- (5) Bloody Dead Branch
- (6) 3X Battle Manual
- (6) Safe to 7 Chance Box
- (8) HE Bubblegum
New Items
Item |
Description |
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Cloak of Survival [1]
A cloak that will increase the chance of survival in any circumstances.
Class: Garment
Defense: 10
Weight: 55
Requires Level: 5
Usable By: Mage, Soul Linker
When equipped with Survivor's Rod[1], Max HP + 300.
MATK -5%, MATK increase per % for every refinment level of Surivor's Rod[1].
Additional Non Property Resistance: For every refinement level times 3.
When equipped with Deviling Card, Non Property Resistance -30%.
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Magical Booster
A helm which increases the magical powers of the wearer by controlling the brainwaves.
It has voice recognition function and interacts with other equipments.
Class: Headgear
Position: Middle
Attack: 0
Weight: 30
Weapon Level: 0
Requires Level: 30
Usable By: All Jobs
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Survivor's Shoes
A pair of shoes that automatically protects its' owner.
Class: Shoes
Defense: 15
Weight: 50
Requires Level: 100
Usable By: All Jobs
Max HP + 3%
Max SP + 3%
Matk + 2%
Mdef + 15
Increases the damage of Earth and Wind property magical attacks on targets by 2%.
Reduces damage taken from Demi-Human race enemies by 5%.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Additional Matk + 3%
Increases the damage of Earth and Wind property magical attacks on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional Matk + 5%
Increases the damage of Earth and Wind property magical attacks on targets by an additional 5%.
Set Bonus
Survivor's Circlet
Survivor's Shoes
Increases the damage of Earth and Wind property magical attacks on targets by 10%.
If Survivor's Circlet upgrade level is +7 or higher,
Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%.
If Survivor's Circlet upgrade level is +9 or higher,
Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%.
Set Bonus
Survivor's Manteau
Survivor's Shoes
Matk + 10%
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%.
If Survivor's Manteau upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%.
Set Bonus
Survivor's Orb
Survivor's Shoes
Vit + 5
Int + 5
Reduces damage taken from Demi-Human race enemies by 3%.
Set Bonus
Survivor's Rod [1]
Survivor's Shoes
Reduces damage taken from Demi-Human race enemies by 10%.
Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack.
If Survivor's Rod upgrade level is +10 or higher,
Reduces the cooldown of Earth Strain by 2.4 seconds.
Increases magical damage on Demi-Human race targets by 20%.
Increases the damage of Neutral property magical attacks on targets by 80%.
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
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Storm Stone [1]
A stone containing the power of the storms.
Class: Accessory
Weight: 50
Requires Level: 90
Usable By: All Jobs
Max SP + 5%
Atk + 5%
Aspd + 5%
Set Bonus
Gelerdria
Storm Stone
If Gelerdria upgrade level is +7 or higher,
Increases physical damage on boss monsters by 30%.
Increases physical damage on Water and Wind property targets by 30%.
Increases physical damage on Insect and Fish race targets by 30%.
Increases the damage of Wind Cutter by 30%.
If Gelerdria upgrade level is +9 or higher,
Increases physical damage on boss monsters by an additional 20%.
Increases physical damage on Water and Wind property targets by an additional 20%.
Increases physical damage on Insect and Fish race targets by an additional 20%.
Increases the damage of Wind Cutter by an additional 20%.
Set Bonus
Peuz's Greaves
Storm Stone
Reduces damage taken from Demi-Human race enemies by 3%.
If Peuz's Greaves upgrade level is +7 or higher,
Aspd + 10%
Reduces damage taken from Demi-Human race enemies by an additional 1%.
If Peuz's Greaves upgrade level is +9 or higher,
Additional Aspd + 10%
Reduces damage taken from Demi-Human race enemies by an additional 1%.
Set Bonus
Peuz's Greaves
Peuz's Manteau
Peuz's Plate
Peuz's Seal
Storm Stone
Adds a 100% chance of buffing the user for 10 seconds when using Aura Blade; Reduces the cast delay of skills by 70%.
Set Bonus
Peuz's Manteau
Storm Stone
Reduces damage taken from Demi-Human race enemies by 3%.
Reduces the SP cost of Wind Cutter by 18.
If Peuz's Manteau upgrade level is +7 or higher,
Reduces damage taken from long-ranged attacks by 10%.
Reduces damage taken from Demi-Human race enemies by an additional 1%.
If Peuz's Manteau upgrade level is +9 or higher,
Reduces damage taken from long-ranged attacks by an additional 10%.
Reduces damage taken from Demi-Human race enemies by an additional 1%.
Set Bonus
Peuz's Plate
Storm Stone
Immune to Frozen.
Reduces damage taken from Demi-Human race enemies by 3%.
If Peuz's Plate upgrade level is +7 or higher,
Max HP + 15%
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Peuz's Plate upgrade level is +9 or higher,
Additional Max HP + 15%
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Peuz's Seal
Storm Stone
Max SP + 5%
Atk + 5%
Aspd + 5%
Reduces damage taken from Demi-Human race enemies by 4%.
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Survival Circlet [1]
A circlet worn by monks. It has the powers to take out the magic of its' wearer.
Class: Headgear
Defense: 10
Weight: 50
Requires Level: 50
Usable By: All Jobs
INT +3.
MATK +4%
For every 2 refinement, INT +1
For every 130 BaseLV, for every refinement additional INT +1
When equipped with Survival RodINT, for every refinement level of Survival RodINT, MATK +10
When refinement level is 10 or higher, When performing magical attack, certain chance to trigger Casting Time -50% for 5 seconds.
When equipped with Survival RodDEX, for every refinement level of Survival RodDEX additional MATK +10.
When refinement level is 10 or higher, When performing magical attack, certain chance to trigger Casting Time -50% for 5 seconds.
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Survivor's Orb
A orb that automatically protects its' owner.
Class: Headgear
Position: Lower
Defense: 0
Weight: 30
Requires Level: 50
Usable By: All Jobs
Atk + 2%
Matk + 2%
Reduces the variable casting time of skills by 3%.
Enables Level 1 Hiding.
Set Bonus
Survivor's Circlet
Survivor's Orb
Vit + 4
Reduces the variable casting time of skills by 6%.
Increases the damage of Earth and Wind property magical attacks on targets by 20%.
Reduces damage taken from Demi-Human race enemies by 4%.
If Survivor's Circlet upgrade level is +7 or higher,
Additional Vit + 4
Reduces the variable casting time of skills by an additional 6%.
Reduces damage taken from Demi-Human race enemies by an additional 4%.
If Survivor's Circlet upgrade level is +9 or higher,
Additional Vit + 4
Reduces the variable casting time of skills by an additional 6%.
Reduces damage taken from Demi-Human race enemies by an additional 4%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Reduces the fixed casting time of skills by 50%.
Reduces damage taken from Demi-Human race enemies by 1%.
If Survivor's Manteau upgrade level is +5 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Survivor's Rod [1]
Matk + 1%
If Survivor's Rod upgrade level is +5 or higher,
Additional Matk + 2%
If Survivor's Rod upgrade level is +7 or higher,
Additional Matk + 2%
Set Bonus
Survivor's Orb
Survivor's Rod [1]
Matk + 10 per upgrade level of Survivor's Rod.
If Survivor's Rod upgrade level is +10 or higher,
Reduces the variable casting time of skills by 3%.
Reduces the variable casting time of skills by an additional 3%, if the users base level is 100 or higher.
Increases the damage of Chain Lightning and Earth Strain by 15%.
Increases the damage of Chain Lightning and Earth Strain by an additional 30%, if the users base level is 100 or higher.
Increases the damage of Heaven's Drive and Jupitel Thunder by 70%.
Increases the damage of Heaven's Drive and Jupitel Thunder by an additional 140%, if the users base level is 100 or higher.
Set Bonus
Survivor's Orb
Survivor's Shoes
Vit + 5
Int + 5
Reduces damage taken from Demi-Human race enemies by 3%.
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Vermin Cloth [1]
Ritualistic clothing that contains the power of nature.
Class: Armor
Defense: 30
Property: Neutral
Weight: 120
Requires Level: 70
Usable By: All Jobs
Mdef + 5
Additional Mdef + 1 per upgrade level of the item.
Reduces damage taken from Plant race enemies by 5%.
Reduces damage taken from Plant race enemies by an additional 1% per upgrade level of the item.
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Rebellion's Scarf [1]
The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished.
Class: Accessory
Weight: 40
Requires Level: 100
Usable By: All Jobs
Atk + 5%
Aspd + 2% per level of Mass Spiral known.
Reduces the variable casting time of skills by 10%.
Reduces the cast delay of skills by 1% per level of Fire Rain known.
Reduces the cooldown of Hit Barrel by 4 seconds per level of Shattering Storm known.
Reduces the cooldown of Shattering Storm by 0.1 seconds per level of Shattering Storm known.
Increases critical damage on targets by 3% per level of Dragon Tail known.
Increases the damage of Fire Rain by 5% per level of Fire Rain known.
Increases the damage of Mass Spiral by 5% per level of Mass Spiral known.
Increases the damage of Quick Draw Shot by 5% per level of Eternal Chain known.
Increases the damage of Shattering Storm by 10% per level of Shattering Storm known.
Reduces the SP cost of Fire Dance by 5.
Reduces the SP cost of Fire Rain by 4 per level of Fire Rain known.
Reduces the SP cost of Mass Spiral by 2 per level of Mass Spiral known.
Adds a 100% chance of buffing the user for 50 seconds when using Crimson Marker; Adds a 1% chance of casting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known, if a higher level of this skill is known, it will be cast instead.
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Happy Shield [1]
A shield that fills the user with so much joy.
Class: Shield
Defense: 150
Weight: 350
Requires Level: 90
Usable By: All Jobs
Mdef + 10
Set Bonus
Alnold Card
Happy Shield
Increases the experience given from Plant race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
Set Bonus
Anubis Card
Happy Shield
Increases the experience given from Angel race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Angel race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Angel race monsters by an additional 5%.
Set Bonus
Bigfoot Card
Happy Shield
Increases the experience given from Insect race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Insect race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Insect race monsters by an additional 5%.
Set Bonus
Happy Shield
Khalitzburg Card
Increases the experience given from Demon race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Demon race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Demon race monsters by an additional 5%.
Set Bonus
Happy Shield
Orc Warrior Card
Increases the experience given from Brute race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Brute race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Brute race monsters by an additional 5%.
Set Bonus
Happy Shield
Penomena Card
Increases the experience given from Formless race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Formless race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Formless race monsters by an additional 5%.
Set Bonus
Happy Shield
Rafflesia Card
Increases the experience given from Fish race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Fish race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Fish race monsters by an additional 5%.
Set Bonus
Happy Shield
Sky Petite Card
Increases the experience given from Dragon race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Dragon race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Dragon race monsters by an additional 5%.
Set Bonus
Happy Shield
Teddy Bear Card
Increases the experience given from Undead race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Undead race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Undead race monsters by an additional 5%.
Set Bonus
Happy Shield
Thara Frog Card
Increases the experience given from Demi-Human race monsters by 5%.
If Happy Shield upgrade level is +6 or higher,
Increases the experience given from Demi-Human race monsters by an additional 5%.
If Happy Shield upgrade level is +8 or higher,
Increases the experience given from Demi-Human race monsters by an additional 5%.
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Gelerdria [3]
A special spear imbued with the Earth property.
Class: One-Handed Spear
Attack: 145
Property: Earth
Weight: 70
Weapon Level: 4
Requires Level: 48
Usable By: Swordman Jobs
Max HP + 800
Max SP - 50
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