|
Egir Ring [1]
Egir, the God of Sea's Ring. It has the power to see all things.
Class: Accessory
Weight: 50
Required Level: 100
Required Jobs: All Jobs
Atk + 5%
Matk + 5%
Reduces damage taken from Water property attacks by 10%.
|
|
Giant's Protection [1]
A ring worn by the giant who was the protector of ancient temples.
Class: Accessory
Weight: 50
Required Level: 100
Required Jobs: All Jobs
Max HP + 5% if the users base Str is 120 or higher.
Max SP + 5% if the users base Str is 120 or higher.
Atk + 50 if the users base Str is 120 or higher.
Atk + 5%
Set Bonus
Giant Axe
Giant's Protection
Reduces damage taken from Demi-Human race enemies by 3%.
If Giant Axe upgrade level is +7 or higher,
Increases physical damage on boss monsters by 5%.
Increases the damage of High Speed Cart Ram by 5%.
If Giant Axe upgrade level is +9 or higher,
Increases the damage of High Speed Cart Ram by an additional 10%.
Increases physical damage on boss monsters by an additional 10%.
|
|
Octopus Hat [1]
A funny looking octopus wearing a gentleman's hat. You will feel like being teased just by looking at it.
Class: Headgear
Position: Upper
Defense: 8
Weight: 88
Required Level: 60
Required Jobs: All Jobs
Mdef + 8
Increases the recovery rate of Fresh Fish consumables by 50%.
Increases the recovery rate of Raw Fish and Sushi consumables by 125%.
If upgrade level is +5 or higher,
Increases the recovery rate of Fresh Fish consumables by an additional 50%.
Increases the recovery rate of Raw Fish and Sushi consumables by an additional 125%.
If upgrade level is +6 or higher,
Increases the recovery rate of Fresh Fish consumables by an additional 50%.
Increases the recovery rate of Raw Fish and Sushi consumables by an additional 125%.
If upgrade level is +7 or higher,
Increases the recovery rate of Fresh Fish consumables by an additional 50%.
Increases the recovery rate of Raw Fish and Sushi consumables by an additional 125%.
This item is indestructible in battle.
|
|
Sol Shield [1]
A magical shield endowed with the power of earth.
Class: Shield
Defense: 50
Weight: 130
Required Level: 65
Required Jobs: All Jobs
Reduces damage taken from Earth property enemies by 5%.
Increases damage taken from Plant race enemies by 5%.
Set Bonus
Sol Manteau
Sol Shield
Increases physical damage on Earth property targets by 1% per upgrade level of Sol Shield.
Reduces damage taken from Fish race enemies by 1% per upgrade level of Sol Manteau.
Set Bonus
Sol Shield
Sol Shoes
Reduces damage taken from Earth property attacks by 5%.
Reduces damage taken from Earth property attacks by an additional 2% per upgrade level of Sol Shield.
|
|
Gaia Shield [1]
A shield that contains the power of the earth.
Class: Shield
Defense: 150
Weight: 200
Required Level: 90
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
Atk + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
Matk + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
|
|
Sol Shoes [1]
A pair of magical shoes endowed with the power of earth.
Class: Shoes
Defense: 12
Weight: 25
Required Level: 90
Required Jobs: All Jobs
Max HP + 1% per upgrade level of the item.
Max SP + 1% per upgrade level of the item.
Mdef + 3
Reduces damage taken from Earth property attacks by 5%.
Increases the drop rate of items by 10% if the user has active vip.
Set Bonus
Sol Manteau
Sol Shoes
Max HP + 1% per upgrade level of Sol Manteau.
Max SP + 1% per upgrade level of Sol Manteau.
Increases physical damage on Earth property targets by 5%.
Set Bonus
Sol Shield
Sol Shoes
Reduces damage taken from Earth property attacks by 5%.
Reduces damage taken from Earth property attacks by an additional 2% per upgrade level of Sol Shield.
|
|
Dragon Mail [1]
Armor worn by warriors to protect themselves from gigantic dragons.
Class: Armor
Defense: 30
Property: Neutral
Weight: 50
Required Level: 50
Required Jobs: All Jobs
Increases physical and magical damage on Dragon race targets by 3%.
Increases physical and magical damage on Dragon race targets by an additional 1% per upgrade level of the item past the upgrade level of 5.
|
|
Thief Handcuffs [1]
Handcuffs designed to chain the greater thieves. It's very solid so it can't broken.
Class: Accessory
Weight: 240
Required Level: 10
Required Jobs: All Jobs
Atk + 5
Set Bonus
Blinker
Thief Handcuffs
Atk + 10
Set Bonus
Bloodied Shackle Ball
Thief Handcuffs
Atk + 10
Set Bonus
Prisoner's Uniform
Thief Handcuffs
Atk + 2 per upgrade level of Prison Uniform up to a maximum upgrade level of 10.
Set Bonus
Shackles
Thief Handcuffs
Atk + 1 per upgrade level of Shackles up to a maximum upgrade level of 10.
|
|
Dragon Knight Eye Patch
An eye patch worn by professional dragon knights.
Class: Headgear
Position: Middle
Defense: 1
Weight: 20
Required Level: 10
Required Jobs: All Jobs
Increases physical damage on Dragon race targets by 5%.
Reduces damage taken from Dragon race enemies by 5%.
|
|
Dragon Cloth [1]
Ritualistic clothing that appears to offend dragons far and wide.
Class: Armor
Defense: 30
Property: Neutral
Weight: 120
Required Level: 70
Required Jobs: All Jobs
Mdef + 5
Additional Mdef + 1 per upgrade level of the item.
Reduces damage taken from Dragon race enemies by 5%.
Reduces damage taken from Dragon race enemies by an additional 1% per upgrade level of the item.
|
|
Critical Anklet [1]
Class: Accessory
Weight: 20
Required Level: 50
Required Jobs: All Jobs
Mdef + 3
Crit + 5
|
|
Skin of Gwiber [1]
The skin of a dragon whose scales were as white as snow, but light as a feather.
Class: Garment
Defense: 15
Weight: 60
Required Level: 100
Required Jobs: All Jobs
Int + 5
Dex + 5
Mdef + 10
Reduces damage taken from Shadow and Undead property attacks by 5%.
Reduces damage taken from Demon and Undead race enemies by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a physical attack.
If upgrade level is +8 or higher,
Atk + 5 for every 20 base Int and Dex.
Reduces the cast delay of skills by 2% for every 20 base Int and Dex.
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a physical attack.
|
|
Sol Manteau [1]
A magical manteau endowed with the power of earth.
Class: Garment
Defense: 20
Weight: 70
Required Level: 65
Required Jobs: All Jobs
Reduces damage taken from Earth property enemies by 5%.
Increases damage taken from Fish race enemies by 5%.
Set Bonus
Sol Manteau
Sol Shield
Increases damage on Earth property targets by 1% per upgrade level of Sol Shield.
Reduces damage taken from Fish race enemies by 1% per upgrade level of Sol Manteau.
Set Bonus
Sol Manteau
Sol Shoes
Max HP + 1% per upgrade level of Sol Manteau.
Max SP + 1% per upgrade level of Sol Manteau.
Increases damage on Earth property targets by 5%.
|
|
Imperial Ring [1]
A beautiful ring engraved with the patterns of the Rune Kingdom.
Class: Accessory
Weight: 50
Required Level: 50
Required Jobs: All Jobs
Str + 1
Int + 1
Max HP + 3%
Max SP + 3%
Set Bonus
Imperial Guard
Imperial Ring
Increases the damage of Shield Press by 8% per upgrade level of the item past the upgrade level of 5.
Set Bonus
Imperial Ring
Imperial Spear
Increases the damage of Cannon Spear and Vanishing Buster by 7% per 2 upgrade levels of Imperial Spear.
|
|
Happy Flapping Angel Wings [1]
A headgear that looks like flapping wings of the angel of happiness. It makes you feel might lighter when you wear it.
Class: Headgear
Position: Upper
Defense: 2
Weight: 50
Required Level: 30
Required Jobs: All Jobs
Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by 5%.
Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by 5%.
Adds a chance of gaining Witch Starsand when a Clock Tower or Nightmare Clock Tower monster is killed.
If upgrade level is +5 or higher,
Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 10%.
Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 10%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 15%.
Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 15%.
If upgrade level is +8 or higher,
Immune to Stone Curse.
If upgrade level is +9 or higher,
Increases physical and magical damage on Clock Tower and Nightmare Clock Tower monsters by an additional 20%.
Reduces damage taken from Clock Tower and Nightmare Clock Tower monsters by an additional 20%.
|